A lot of it and often with insanely difficult loops, Gear doesn't matter much unless it has stats that you're looking for,ģ. Some enemies and bosses cheat and kill you no matter what,Ģ. To sum up it's a pretty cancerous gameplay-wise game:ġ. Characters can easily become likeable, but also really vague unless you read entire encyclopedias of their backstories (Absolutely unlike Dark Souls's way of getting lore) Story is intriguing and based on real history events, only with an admixture of mystic Japanese folklore, however at times feels like it doesn't know what it wants to be. You have to spend a lot of time reforging for that single stat only to some levels later replace your gear and reforge it again, again and again. There's a lot of heavy reliance on gear although most of the stats don't matter except a handful, like in pretty much all Diablo-esque games. You will often abuse your Guardian Spirit's super power or magic abilities to slow bosses down, then stack multiple status effects and stunlock them to hell with constant attacks, which is just boring, but you have to do that, because you can't just outskill everything. it can feel rewarding (more like almost rewarding.
#Nioh complete edition steam is it ever gonna be on sale how to
The Base Game is rather fine and not as broken, and once you get the gist on how to pivot around different abilities, status effects etc. It's just unfairly difficult and it's not player's fault that they're beaten emotionally and mentally into a pulp. I thought that the DLCs would be the meat of the game, but literally almost everything one-shots you there, so you can skip them, despite them adding more enemies and unique environments. Pretty fun, but also really f*cking annoying.